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We need to go deeper minecraft
We need to go deeper minecraft





we need to go deeper minecraft we need to go deeper minecraft

This seems likely because recent Minecraft development seems focused on providing foundationals to change gameplay in major ways, instead of mere things such as adding blocks.

we need to go deeper minecraft

Potentials include a "layer" under the main map with enormous caverns (perhaps accessible by bedrock holes) and very large procedurally generated dungeons, accessible via doors/portals so they can be large without taking up excessive space on the main map. The foundation is enabling the Nether in multiplayer, which is necessary before more "realms" are added. This seems to be the potential direction Mojang is going. And you might want to explore the aboveground too, prospecting for the surface rocks that indicate a particular kind of mass below. Mithril!īasically, underground biomes would make the underground as varied and explorable as the aboveground. Dig into it (it is harder than ordinary rock, much harder than limestone), pass through several of the haunted spherical caverns characteristic of this biome, and then you see it: a strange silvery glow in the dark. After a while you encounter a limestone biome, perforated with limestone caverns that overflow with water and underground life (including peculiar monsters and luminescent plants).Īfter exploring the limestone for days, laying down tracks as you go along, you come to the edge of the biome, and see a wall of darker rock. You begin a long mining tunnel, filling storage cart after storage cart with cobble. You build a branch mine, explore a huge cavern, yet you do not encounter any granite. This! If more ores are added, it should be in the form of "underground biomes", varying landscapes with varying properties.Įxample: mithril ore is only found in granite formations.







We need to go deeper minecraft